I tried to set up the old mesh hands with the Orion SDK using this method. I used Salt and Pepper Rounded hand models. The Right Hands are both working perfectly, but the left hand has some issues, the fingers and especially the thumb are twisted. Does anybody know why this could be, or some things to try?
I already tried messing with the Handedness settings, finger and palm pointing settings, inverting the scale and switching left and right hands in the Controller.