I've some trouble with my Unity Project, I use Leap Motion on a HTC Vive into Unity 2017.
When i hit playmode, everything is okay, but when the hands appear, it often crash Unity. It seems like if I have my hands already seen by the Leap before it enters playmode, it's okay, it appears very often when I do not show my hand, enter playmode and then put them in front of the sensor.
Can someone help solving this issue ? Thanks !