Hi there,
i got a huge problem using LeapMotion.
I created an unreal project where I intend to use one Actor uses desktop tracking and one Actor who tracks in hmd mode.
Since both players use a htc vive I need to start the Project in vr mode.
I dont need it to track both at the same time. A restart of my game in between the two modes would do the job aswell. Someone got any idea on how to switch modes? I tried rotating one actor and track both with HMD mode, but this doesnt work. The use HMD optimize blueprint does not work aswell.
Best regards and looking forward for your replys