Hello,
I don't understand why I cannot see hand in demo scenes when I run these scenes. My Leapmotion is connected and I see hands in the Vizualiser. When I run demo scenes Capsule_Hands and RigidRoundHand Object are disabled in Unity.
I don't use VR, I ran Leap_hands_Demo_Desktop and tried with the two others demo scenes and problem is the same.
I tried to download again LeapMotion_CoreAsset but problem is still here.
I checked demo scene and Capsulehands', RigidRoundHands objects are linked in HandPool script.
I followed the official tutoriel and I have no idea of what I can do to solve this problem. Have you one solution ?
I think my problem is the same as this one which isn't solved but old : https://community.leapmotion.com/t/connecting-the-leap-motion-to-unity/2350/13
My configuration is :
- Windows 10
- Unity 5.4 free use
- Leap Motion 2.3.1
- Oculus SDK 1.3.0
Thanks already.