is there any way to set the detected hand always to IsLeft?
In my experimental setup I only use the left hand but sometimes the right hand appears instead of the left hand. I tried to overwrite "IsRight" to IsLeft but I can't find any working solution.
At work, I have to use Windows 10, Unity 4.6 (C#) and not the latest version of Leap SDK (how can I figure out which one is on my scene)?
There already are some thread in here but none of this solution works for me.