Hi guys,
I am trying to place leapmotion-controlled hands to a previously stored position. In a way, I am trying to stop the hands position update when certain triggers go ON.
Hence, is there a way to set the hands position programatically, overriding the one reported by the controller? In other threads I have read that this could/should be done by setting the palm position/orientation, but while I know how to get them from a HandModel, I am not sure how to set them.
Cheers!