I'm trying to use a Vive tracker together with Leap Motion, but the tracker flies all over the place as long as the Leap is up and running. As soon as I disable hand tracking (by removing the USB cable to the Leap), the tracking of the Vive Tracker is extremely stable. If I reconnect the Leap tracking is useless.
By the way, the Vive controllers works perfectly fine.
I'm using Unity 5.5.3, Orion 3.1.3+41910 and CoreAsset 4.1.5. Any ideas how to solve this?
Thanks in advance!