Hi everybody,
I am experiencing a weird problem using the Leap Motion Controller with the Oculus Rift DK2.
First of all, my technical specifications:
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PC: RaionBook G2
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Oculus Rift: DK2 with 0.4.2 SDK
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Leap Motion: Dev board v.06.5 with 2.1.4.22333 SDK
As the title says, as soon as I run a program which uses the Oculus Rift DK2 the Leap frame rate drops dramatically.
It happens with every virtual reality application, not only with the one I am developing, even with the VR Intro example.
In the Diagnostic Visualizer, when the Leap is in idle state (no hands detected), the Data and Device FPS values stay around 25, more or less.
As soon as an hand is recognized, these values reach about 115.
Instead, when I use an Oculus Rift DK2 application, they drop under 10.
The strangest thing is the issue doesn't happen if I use the Oculus Rift DK1.
Any hints?
Raffaele.