So is there any way to optimize the scene named with Leap_Hands_Demo_AR in unity3D?
I'm making a virtual surgery which need to use AR type to superimpose the model of virtual patient over the image of real patient.
Just like the picture below. Now its question is that the virtual patient is so bright,but the background which is provided by leap motion is so dim that it’s hard for me to discern when the image of real patient coincide with the virtual patient?
Thank you very much!