Hello, this is my first post here.
I am working on Unity for desktop application and the movement space isn't enough.
I have done quite some research and found there was(?) a setting called Hand Movement Scale on the LeapHandController, it is also mentioned in the documentation for Unity by Leap. Despite that I cant seem to find it on my project. I suspect that it is removed or changed.
Anybody has an idea on how can this be done now? (I only want to change the scale between actual world movement and movement in unity, not hands size)
Also there are a lot of features from older versions that don't exist now, why is that?
Thanks in advance.
P.S: I thought of scaling down the whole scene except the hand controller but there has to be a better way. Also this would also increase the hand size in proportion to other objects.